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3ds Max
Multi‑user Subscription Renewal
3‑Year Term
with Basic Support
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AutodeskAutodesk3ds Max - Multi-user Subscription Renewal - 3-Year Term w/ Basic Support3ds Max - Multi-user Subscription Renewal - 3-Year Term w/ Basic SupportRealize your most complex, creative ideas.128H1-00N499-T878-VC5,955.00Novedge+1 (415) 848 9018
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3ds Max

3ds Max -- Multi-user Subscription Renewal -- 3-Year Term w/ Basic Support

Realize your most complex, creative ideas.

3ds Max Multi-user Subscription Renewal software brings a fresh approach to 3D animation for motion graphics, visual effects, design visualization, and game development. With the innovative new Populate feature set for automatic crowd generation, a significantly augmented Particle Flow toolset, and a performance-enhanced view port that now supports Microsoft DirectX shaders, 3ds Max embraces concepts and technology required by today's modern pipelines. And, with new Perspective Match and Vector Map tools that cross the 2D/3D divide, 3ds Max provides new ways of working that can help artists extend their creative capabilities.

Key New Features

Now artists can bring worlds to life in a few simple steps, with the new crowd animation feature set in 3ds Max. Offering high level control of plausible human animation, Populate enables artists to quickly and easily generate moving or idle crowds within selected areas of a scene to enrich architectural presentations with realistic human activity, or to pre-visualize a film or video scene. Populate comes with a set of animations and characters for use in common public settings: sidewalks, hallways, lobbies, and plazas; crowd composition tools enable artists to connect walkways into patterns of pedestrian flow.
Improved Viewport Performance
Interactive and playback performance for complex scenes, CAD data, and deforming meshes is significantly improved in 3ds Max, thanks to new adaptive degradation techniques, improved texture memory management, the addition of parallelized modifier computations, and certain other optimizations.
DX 11 Viewport Rendering
Artists can now take advantage of the power of Microsoft DirectX software to help create and edit high-quality assets and images in less time, with new support for DirectX shaders in 3ds Max. In addition, a new API exposes DirectX capabilities in 3ds Max with HLSL (High Level Shading Language) support.
Augmented Particle Flow System
In 3ds Max, the power and flexibility of the Particle Flow system has been significantly augmented to help motion graphics artists and visual effects specialists create more sophisticated, realistic, and customized physical simulations in less time. The new Advanced Data Manipulation toolset enables artists to create customized Particle Flow tools from different combinations of up to 25 different suboperators. With the new mParticles module for the MassFX simulation system, artists can simulate natural and manmade forces, create and break bonds between particles, and collide particles with each other and with other objects. The new Cache Disk operator offers the ability to precalculate and store Particle Flow simulations as separate files on disk, while the Cache Selective operator enables artists to cache only certain types of data-both helping to facilitate faster iterations. And finally, a set of Particle Flow 'Freebies' from Orbaz Technologies: Camera Culling Operator, Camera IMBlur Operator.
Perspective Match
The new Perspective Match feature enables artists to interactively match the camera view of a scene to the perspective of a photo background. With this feature, artists can easily place a CG element into the context of a still-frame photographic background, making it ideally suited to print and advertising composites.
Vector Map Support
Now artists can load vector graphics as texture maps and render them at dynamic resolutions; no matter how much the view is zoomed in, graphics will remain crisp and clear. With PDF support that includes animated page transitions, artists can create textures that change over time, while designers can create richer and more dynamic CAD illustrations through the support for AutoCAD software PAT Hatch Pattern files. The feature also supports AI (Adobe Illustrator software), SVG, and SVGZ formats.

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