
The entry-level package provides the tools to create and animate realistic human characters based on standard templates of 3 LODs. The models and animations created in
LifeStudio:Head Editor can either be stored as set of OBJ format files, or rendered in AVI or TGA format with still background. This package allows creating presentations, tutorials and web graphic.
LifeStudio:Head Artist for 3ds Max provides the tools to create and animate realistic human characters based on standard templates. The models and animations created in
LifeStudio:Head Artist for 3ds Max can be exported to 3ds max projects or rendered as AVI movies. This package allows creating movies, adverts and web graphic. It also comprises standard libraries of Animations, Visemes and Facial Textures.
LifeStudio:Head Artist for Maya provides the tools to create and animate realistic human characters based on standard templates. The models and animations created in
LifeStudio:Head Artist for Maya can be exported to Maya projects or rendered as AVI movies. This package allows creating movies, adverts and web graphic. It also comprises standard libraries of Animations, Visemes and Facial Textures.
LifeStudio:Head Pro allows you to create hyper real heads and then easily animate them. You can edit head mesh of prototype model, blend transparent face textures, animate eyes, target eyesight, create mixed emotions, overlay with lip-synch, or import your own model and setup muscles and bones on it. You can enhance and modify standard libraries of emotions, visemes, textures, additional objects, and more.