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Vue xStream 2015
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VUE13XST-STD-RPK-US
E-On SoftwareE-On SoftwareVue xStream 2015Vue xStream 2015The Integrated Solution in a convenient digital downloadVUE13XST-STD-RPK-US1,185.00Novedge+1 (415) 848 9018
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Vue xStream 2015

OverviewSpecsMaintenanceUpgradesBundlesPart Libraries
Product Information
Product NameVue xStream 2015
Version2015.2
Manufacturer E-On Software
Manufacturer Part #VUE13XST-STD-RPK-US
Product TypeSingle License
Platform Runs on Windows Runs on Mac
Shipping MethodDigital delivery
System Requirements
CPU 2GHz Intel Mac+
2GHz Pentium IV+
Disk space400 MB
Memory (RAM)2 GB
Operating System(s)Windows 7
Windows 8
Windows 10
Intel Mac OSX 10.6+
for 32 and 64 bit
Mac System Requirements
Operating SystemMac OS X v10.4+
CPU2GHz PowerPC or Intel processor or faster
RAM 1GB free RAM Minimum
2GB Recommended
Free Hard Disk200 MB
Notes 1024 x 768 in 65K colors/16 bis (24+ bits recommended)
An OpenGL accelerated video board is not required, but is a big plus. All boards are supported for Mac with Nvidia GeForce chips or ATI Radeon 9x00 and Rage 128 chips.
Mac Supported Applications
Cinema 4D Universal Binary version, Cinema 4D 10
LightWave 3D Universal Binary version, LightWave 3D 9.2 OpenBeta
Maya PowerPC version, Maya 8
Universal Binary version, Maya 8.5 - 2008
Mac Import and Export
3D Import Filters 3DS, 3D Studio object file format.
3DMF, 3D Metafile object file format.
COB, TrueSpace object file format.
DEM, USGS Digital Elevation Model. Terrains are placed according to information in the file (ideal for importing multi-part DEMs).
DXF, AutoCad object file format.
LWO, LWO2, LightWave object file format.
OBJ, Wavefront object file format (with automatic MTL library conversion).
PZ3, PZZ, e-frontier Poser static/animated scene import (requires Poser 4, 5 or 6).
RAW, Raw geometry file format.
SHD, Shade object file format (not suported on MacIntel).
SKP, SketchUp object file format (Win32 only).
TGA, 16 bit RG encoded Targa altitude map.
WML, VRML object file format.
Conversion of Max animated objects to Vue format (using the included plugins).
PZ3, COB, 3DS, LWO and OBJ formats are converted together with UV mapping information and texture maps.
Mac 3D Export Filters 3DS, 3D Studio object file format.
C4D, Cinema 4D object file format.
COB, TrueSpace object file format.
DXF, AutoCad object file format.
LWO, MOT, LWS, LightWave file formats.
OBJ, Wavefront object file format.
SHD, Shade™ object file format.
Mac 2D Import/Export Filters BMP, standard Windows bitmap, uncompressed.
PICT, standard Macintosh picture file format.
JPG, Jpeg compressed picture file format.
TGA, Targa picture file format.
TIFF, Tagged Image File Format.
GIF, Compuserve GIF color mapped bitmap.
BUM, Poser bump map.
DEM, USGS/SDTS Digital Elevation Model.
IFF, Image File Format.
PCX, PCX picture file format.
PNG, Portable Network Graphics file format.
PSD, Photoshop Image File Format (Multi-layer PSD when used for multi-pass renders).
QTVR, QuickTime VR panorama.
RLA, Run Length encoded version file format (stores partial G-Buffer information).
RPF, Rich Pixel Format file format (stores all G-Buffer information).
HDR, High Dynamic Range image format.
OpenEXR, ILM's high dynamic range format.
EPX, Piranesi EPix file format.
VIM, Vue image file format.
Vue skies can be exported as HDR sky-spheres or sky-cubes for use in other applications.
Mac Vector Data Import PS, Postscript.
EPS, Encapsulated Postscript.
AI, Adobe Illustrator 3.2
Mac Animation Export Filters MOV, QuickTime movie format.
AVI, Audio Video Interleaved animation format.
MA, Camera animation export (e.g. to After Effects).
Mpeg1, moving picture expert group, Ver.1 animation format.
Mpeg2, moving picture expert group, Ver.2 animation format.
Independent Frame animation in all supported picture file formats.
Mac Animated Texture Map Import Filters MOV, QuickTime movie format (Macintosh only).
AVI, Audio Video Interleaved animation format (Windows only).
Win System Requirements
Operating System Windows 2000
Windows XP
Windows XP64
Windows Vista
CPU2GHz Pentium III or better processor
RAM 1GB free RAM Minimum
2GB Recommended
Free Hard Disk200 MB
Notes 1024 x 768 in 65K colors/16 bis (24+ bits recommended)
An OpenGL accelerated video board is not required, but is a big plus. All boards are supported for Windows 2000/XP/XP64 with Nvidia GeForce chips or ATI Radeon 9x00 chips.
Multi-processor rendering is only available on all multi-processor OS X, 2000, XP Pro, and Vista systems.
Win Supported Applications
3ds Max 32 bit, 3ds Max 7-2009
64 bit, 3ds Max 9-2009
Cinema 4D 32 bit, Cinema 4D 9.6-10
64 bit, Cinema 4D 9.6-10
LightWave 3D 32 bit, LightWave 3D 9
64 bit, LightWave 3D 9
Maya 32 bit, Maya 6-2008
64 bit, Maya 8-2008
Win Import and Export
3D Import Filters 3DS, 3D Studio object file format.
3DMF, 3D Metafile object file format.
COB, TrueSpace object file format.
DEM, USGS Digital Elevation Model. Terrains are placed according to information in the file (ideal for importing multi-part DEMs).
DXF, AutoCad object file format.
LWO, LWO2, LightWave object file format.
OBJ, Wavefront object file format (with automatic MTL library conversion).
PZ3, PZZ, e-frontier Poser static/animated scene import (requires Poser 4, 5 or 6).
RAW, Raw geometry file format.
SHD, Shade object file format (not suported on MacIntel).
SKP, SketchUp object file format (Win32 only).
TGA, 16 bit RG encoded Targa altitude map.
WML, VRML object file format.
Conversion of Max animated objects to Vue format (using the included plugins).
PZ3, COB, 3DS, LWO and OBJ formats are converted together with UV mapping information and texture maps.
Win 3D Export Filters 3DS, 3D Studio object file format.
C4D, Cinema 4D object file format.
COB, TrueSpace object file format.
DXF, AutoCad object file format.
LWO, MOT, LWS, LightWave file formats.
OBJ, Wavefront object file format.
SHD, Shade™ object file format.
Win 2D Import/Export Filters BMP, standard Windows bitmap, uncompressed.
PICT, standard Macintosh picture file format.
JPG, Jpeg compressed picture file format.
TGA, Targa picture file format.
TIFF, Tagged Image File Format.
GIF, Compuserve GIF color mapped bitmap.
BUM, Poser bump map.
DEM, USGS/SDTS Digital Elevation Model.
IFF, Image File Format.
PCX, PCX picture file format.
PNG, Portable Network Graphics file format.
PSD, Photoshop Image File Format (Multi-layer PSD when used for multi-pass renders).
QTVR, QuickTime VR panorama.
RLA, Run Length encoded version file format (stores partial G-Buffer information).
RPF, Rich Pixel Format file format (stores all G-Buffer information).
HDR, High Dynamic Range image format.
OpenEXR, ILM's high dynamic range format.
EPX, Piranesi EPix file format.
VIM, Vue image file format.
Vue skies can be exported as HDR sky-spheres or sky-cubes for use in other applications.
Win Vector Data Import PS, Postscript.
EPS, Encapsulated Postscript.
AI, Adobe Illustrator 3.2
Win Animation Export Filters MOV, QuickTime movie format.
AVI, Audio Video Interleaved animation format.
MA, Camera animation export (e.g. to After Effects).
Mpeg1, moving picture expert group, Ver.1 animation format.
Mpeg2, moving picture expert group, Ver.2 animation format.
Independent Frame animation in all supported picture file formats.
Win Animated Texture Map Import Filters MOV, QuickTime movie format (Macintosh only).
AVI, Audio Video Interleaved animation format (Windows only).
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