Authorized Reseller
SKU 8706
Maya 2014 Training
DVD Edition with Todd Palamar
Digital
DVD
69
List Price
9995
You Save
3095
Best Web Price
Available worldwide
MPN 01797 -DVD
O`ReillyO`ReillyMaya 2014 Training - DVD Edition with Todd PalamarMaya 2014 Training - DVD Edition with Todd PalamarThe ultimate in comprehensive instruction for the discerning professional01797 -DVD69.00Novedge+1 (415) 848 9018
StoreAll BrandsO`ReillyMaya 2014 Training

Maya 2014 Training
DVD Edition with Todd Palamar

OverviewSpecs
Maya 2014 Training -- DVD Edition with Todd Palamar

The ultimate in comprehensive instruction for the discerning professional

In Maya 2014 Training DVD Edition with Todd Palamar, expert trainer Todd Palamar introduces you to the core features of Maya. This course is designed for the absolute beginner, and even if you have never worked in Maya before you will quickly understand and become familiar with the basics of creating 3D models in Maya.
In this video tutorial, you will learn the basic concepts of modeling, animation and rendering in Maya 2014.
Maya 2014 Training DVD Edition with Todd Palamar will cover not only how to access the tools in the Maya interface, but also how to apply them. You will create projects that will reinforce how to apply the modeling tools. You will learn how to create models using different tools and techniques, how to texture or shade your models, how to rig them and how to animate your models. Finally, Todd Palamar shows you how to render your finished product using Mental Ray.
Once you have completed Maya 2014 Training DVD Edition with Todd Palamar, you will be familiar with the core Maya 2014 concepts including modeling, shading, animating and rendering your projects. You will be capable of creating your own models in Maya, applying the knowledge that the author has taught you in this training course.
Working files are included, allowing you to follow along with the author throughout the lessons.

Table of Contents

Introduction
  • Intro To Maya 2013
  • What To Expect
  • What Is New In Maya 2014
  • Maya Help
The Maya Interface
  • Interface Overview
  • Camera Controls
  • Viewport Display
  • Hotbox And Marking Menus
  • Customizing
  • Projects
  • File Path Editor
Nodes And Transformations
  • Primitive Objects
  • Transforming Objects
  • Parenting And Grouping
  • Freeze And Reset Transformations
  • Hypergraph
  • Outliner
  • Image Planes
Curves
  • Introduction To Curves
  • Modifying Curve Components
  • Building Curves
Polygon Modelling
  • Understanding Polygons
  • Selecting Polygon Components
  • Basic Structures
  • Introduction to The Modelling Toolkit
  • Extrude Faces
  • Edge Loops
  • Mirror Geometry
  • Normals
  • Sculpt Geometry
  • Smooth Mesh Preview
  • Bridge - Part 1
  • Bridge - Part 2
  • Extrude Along A Curve
  • Mirror Cut
  • Bevel
  • Project And Split With Curves
  • Polygon Reduction
  • Symmetry Modelling
  • Quad Draw
NURBS Modelling
  • NURBS Overview
  • Revolve
  • Project And Extrude Curves
  • Trim Surfaces
  • Bevel Plus
  • Converting NURBS To Polygons
  • Loft
Texturing
  • Materials
  • UV Mapping - Part 1
  • UV Mapping - Part 2
  • UV Mapping - Part 3
  • Mirror And Layout UVs
  • Applying Custom Textures
  • Rendering
  • Hypershade
  • Substance Textures
  • Ubershader
Rigging And Weighting
  • Understanding Joints
  • Creating A Skeleton - Part 1
  • Creating A Skeleton - Part 2
  • Creating A Skeleton - Part 3
  • Binding Geometry
  • Weight Normalization
  • Painting Weights
  • Refining Weights And Joints
  • Mirrored Weights
  • Creating IK Handles
  • Control Handles And Constraints
  • Basic Rigging
  • Node Editor
Animation
  • Setting Key Frames
  • Animating
  • Dope Sheet
  • Graph Editor - Part 1
  • Graph Editor - Part 2
  • Graph Editor - Part 3
  • Grease Pencil
Rendering With Mental Ray
  • Batch Rendering
  • Final Gather
  • Physical Sun And Sky
  • Rendering Quality
About The Author
  • About Todd Palamar

About The Author

Todd Palamar began his career creating traditional special effects for low budget horror movies. Self-taught and passionate about stop motion animation, he quickly gravitated to computer animation. After working on numerous straight-to-video movies, he switched gears and entered the video game industry. During his career, he authored 7 technical manuals on Maya. Todd has extensive freelance experience, which includes dozens of military and game style simulations, corporate commercials, and theme park rides, including bug crawling effects for Universals Studios Revenge of the Mummy. He currently resides at Vcom3D as the Technical Art Director.
Customers Who Bought This Item Also Bought
Renewal
Autodesk
Maya LT
Subscription Renewal — Quarterly Term w/ Basic Support
3D modeling and animation tool for indie and mobile game development.75Add to Cart Product 10154
Autodesk
Maya LT 2017
Subscription — Quarterly Term w/ Basic Support
3D modeling and animation tool for indie and mobile game development.75Add to Cart Product 9894
Autodesk
Maya 2017
Subscription — Quarterly Term w/ Basic Support
Begin your journey into the world of 3D graphics and animation460Add to Cart Product 9348

Similar Products You Might Consider

O`Reilly
Maya 2014 Training
Digital Edition with Todd Palamar
The ultimate in comprehensive instruction for the discerning professional10069Add to Cart Product 8687