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SolidWorks 2013 Advanced Training
Digital Edition with Matt Lombard
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SolidWorks 2013 Advanced Training
Digital Edition with Matt Lombard

OverviewSpecs
SolidWorks 2013 Advanced Training -- Digital Edition with Matt Lombard

Real skills for real-world applications

In this SolidWorks 2013 Advanced Training Digital Edition with Matt Lombard, trainer Matt Lombard takes you beyond the basic techniques and tools in SolidWorks 2013 and shows you how to take your SolidWorks skills to the next level. This tutorial is designed for users that already have a basic understanding of SolidWorks, or have already taken the Learning SolidWorks 2013 course from Infinite Skills Matt starts right into this advanced training tutorial with a look at multi-body modeling. Next, the training continues on with an introduction to surfacing and once you have the basics down pat, you continue with surfacing complex shapes. Some of the other topics that Matt covers in this tutorial video include; working with solids and surfaces, master model techniques, using plate cams, gear mates, universal joint mates and other advanced mates. You will also learn about using assembly tools, file management and using top down design. Once you have completed this advanced SolidWorks 2013 computer based video training course, you will have an in-depth understanding of SolidWorks, and how to use this software to create amazing 3D mechanical models. You will have practical experience in applying these techniques to real live 3D models within SolidWorks through the working files included from the author.

Table of Contents

1. Advanced Multi-Body
  • Getting Started With Templates And Working Files
  • Introduction To Multi-Body Modelling
  • Dividing Solid Bodies
  • Using The Intersect Tool
  • Feature Scope
  • Patterning And Moving Solid Bodies
  • Advantages And Limitations Of Multi-Bodies
  • Preferred System Settings
2. Surfacing Primer
  • Why You Need Surface Modelling
  • Making A Solid From Surface Features
  • Boundary Surface In The Helmet Model
  • Getting Started On The Helmet
  • Ridges And Vents
  • Adding Side Vents
  • More Front Vents
  • Adding Ridges
  • Face Shield And Mirroring
3. Complex Shapes And Surfacing
  • Interpolated Geometry
  • Controlling And Evaluating Splines
  • Making Smooth Splines
  • Creating Spark Plug Wires
  • Advanced Sketch Entities
  • Curve Features
  • Projected Curves
  • Reference Point And Equation Driven Curves
  • Intersection And Face Curves
4. Working With Solids And Surfaces
  • Working Between Solids And Surfaces
  • Cut With Surface And Replace Face
  • Fill Surface To Replace A Face
  • Using the Freeform Feature
  • Using Delete Face Options
5. Advanced Solid Features
  • Indent Feature
  • Using The Wrap Feature
  • Using The Flex Feature
  • Dome And Shape Features
  • Variable Radius Fillets
  • Hold Lines And Full Rounds
  • Setback Fillet
  • Constant Width And Edge Selection
6. Master Model Techniques
  • Introduction To Layouts And Master Model
  • Splitting The Mouse
  • Splitting Bodies Into Parts
  • Save Bodies
  • Insert Into New Part
  • Insert Part
  • Experimenting With Intersect
  • Layouts And Assembly Sketches
7. Advanced Mates
  • Width And Symmetry Mates
  • Plate Cams
  • Barrel Cam
  • Gear Mates
  • Rack And Pinion And Linear Coupler
  • Hinge And Screw Mates
  • Universal Joint Mate
  • Mate References
  • Lock, Fix, And In-Place Mates
  • Assembling Block And Crankshaft
  • Piston Sub-Assembly
  • Second Piston Assembly
  • Cylinder Head And Rocker Assembly
  • Rocker, Valve, And Gears
8. Assembly Tools
  • Placing Parts Without Mates
  • Interference Detection
  • Collision Detection
  • SolidWorks AssemblyXpert and RX
  • De-Feature Parts And Assemblies
  • Sensors
  • Advanced Selection Methods
  • Animation And Movies
9. File Management
  • Lightweight, Hidden, Suppressed, And Resolved Files
  • Copying And Finding Referenced Documents
  • SolidWorks Explorer And References
  • Virtual Components
10. Top Down Design
  • In Context Relationships
  • Creating A Mould From Layout Sketches
  • Workflow For Creating New Assemblies With In-Context Parts
  • Assembly Holes Driven By Layouts
  • Break, Lock, and Remove External Relations
11. Advanced Assemblies
  • Copy With Mates
  • Assembly Features
  • Component Patterns
  • Assembly Configurations
  • Display States
  • Large Assembly Mode
  • Speedpak And Mark Or Purge Configuration Data
12. Conclusion
  • Summary
  • About The Author

About the Author

Matt Lombard is a mechanical whose background has focused on manufacturing engineering, primarily of electronic assemblies with plastic housings. He designs complex surfaced components, plastic parts and assemblies, and has written numerous technical books and authored instructional courses in other digital media.

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