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Character Modeling in 3ds Max Training
DVD Edition with Brian Mennenoh
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O`ReillyO`ReillyCharacter Modeling in 3ds Max Training - DVD Edition with Brian MennenohCharacter Modeling in 3ds Max Training - DVD Edition with Brian MennenohA Practical 3DS Max Training Course That Teaches Real World Skills01732-DVD69.00Novedge+1 (415) 848 9018
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Character Modeling in 3ds Max Training
DVD Edition with Brian Mennenoh

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Character Modeling in 3ds Max Training -- DVD Edition with Brian Mennenoh

A Practical 3DS Max Training Course That Teaches Real World Skills

In this project-based Character Modeling in 3ds Max Training DVD Edition with Brian Mennenoh video tutorial series, you'll quickly have relevant skills for real-world applications.
Follow along with our expert instructor in this training course to get:
  • Concise, informative and broadcast-quality Character Modeling in 3ds Max training videos delivered to your desktop
  • The ability to learn at your own pace with our intuitive, easy-to-use interface
  • A quick grasp of even the most complex Character Modeling in 3ds Max subjects because they're broken into simple, easy to follow tutorial videos

Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Character Modeling in 3ds Max tutorial, online or offline... so you'll know the exact steps for your own projects.

Table of Contents

Introduction And Project Overview
  • Welcome: About This Course
  • Using The Project Files
Modeling The Chest And Upper Arm
  • Setting Up The Reference Planes
  • Starting The Torso
  • Continuing The Torso
  • Adjusting The Flow Into The Arm
  • Starting The Upper Arm
  • Connecting The Side Of The Torso
  • Correcting Flow
  • Back Muscles
Modeling The Thigh
  • Gluteus Muscles
  • Hamstrings
  • Starting The Quadriceps
  • Finishing The Quadriceps
  • Sartorius Muscle
  • Prep For Bridging
  • Bridging And Target Welding
  • More Bridging And Using Relax
  • More Bridging And Flow Connect
  • Adjusting Polygon Flow
  • Finishing The Outer Thigh
  • Bridging The Inner Thigh
  • Finishing The Inner Thigh
Modeling The Lower Back And Abdominal Region
  • Bridging The Lats And Gluteus
  • Forming The Midline Of The Body
  • Starting The Abs
  • Closing The Upper Ab Gap
  • Closing The Lower Ab Gap
  • Using Chamfer To Redirect Flow
  • Using Bevel To Create Ab Muscles
  • Using Chamfer Inset And Bevel
  • Adding Lights For Better Visibility
Modeling The Rest Of The Arm
  • Setting Up Reference Planes For The Arm
  • Continuing The Upper Arm
  • Upper Arm And Forearm
  • Continuing The Forearm
  • Bridging And Welding The Upper Arm
  • Bridging And Extruding Edges Of The Forearm
  • Adjusting The Flow Of The Biceps
  • Using Spin Edges To Adjust The Flow Of The Forearm
  • Finishing The Forearm
Modeling The Hand
  • Modeling Plane For The Hand
  • Extruding The Palm
  • Extruding The Fingers
  • Refining The Fingers
  • Building The Thumb
  • Adjusting The Curvature Of The Hand
  • Fixing The Fingertips
  • Using Bevel Chamfer And Inset For Details
  • Using Inset And Extrude For Fingernails
  • Adjusting The Thumb
Modeling The Lower Leg
  • Starting With The Calf Muscle
  • Extruding Edges Around The Knee Cap
  • Sides Of The Lower Leg
  • Shin Bone
  • Filling In Around The Knee Cap
  • Bridging The Back Of The Knee
  • Bridging The Inner Thigh
  • Finishing The Inner Thigh
  • Finishing The Lower Leg
  • The Achilles Tendon
Modeling The Foot
  • Creating The Top Of The Foot
  • Defining The Ankle Bones
  • Continuing The Foot
  • The Sole Of The Foot
  • Capping The End Of The Foot
  • Extruding The Toes
  • Adjusting The Toes
  • Adjusting The Foot
Realigning With The Gambler Drawing
  • Realigning With Concept Art
Modeling The Face And Head
  • Starting The Face
  • Starting The Mouth
  • Creating The Jaw Line And Bridging The Cheek
  • Creating The Bridge Of The Nose
  • Forming The Nostril
  • Bridging The Chin
  • Adjusting Volume Using Paint Deformation
  • Creating The Skull Dome
  • Closing The Side Of The Skull
  • Starting The Ear
  • Preparing To Bridge The Ear
  • Bridging The Ear
  • Detailing The Ear
Modeling The Eye Socket, Mouth Interior And Neck
  • Adding The Eye Socket
  • Adding The Eye Ball
  • Starting The Neck
  • Joining The Neck And Head
  • Filling In The Back Of The Shoulder
  • Filling In The Front Of The Shoulder
  • Finishing The Neck
  • Joining The Halves And Adjusting
  • Finishing The Mouth
Final Adjustments
  • Finishing The Body
  • Final Smoothing and Adjustments
Wrap Up
  • The Gamblers Clothes
  • About The Author

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