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Inventor 2015 Training
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O`ReillyO`ReillyInventor 2015 Training - DVD Edition with Adam CooperInventor 2015 Training - DVD Edition with Adam CooperA Practical Inventor Training Course That Teaches Real World Skills01935-DVD69.00Novedge+1 (415) 848 9018
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Inventor 2015 Training
DVD Edition with Adam Cooper

OverviewSpecs
Inventor 2015 Training -- DVD Edition with Adam Cooper

A Practical Inventor Training Course That Teaches Real World Skills

In Autodesk Inventor 2015 Training DVD Edition with Adam Cooper, expert author Adam Cooper teaches you the fundamental tools and techniques needed to create your own 3D digital prototypes and modeling projects. This course is designed for the absolute beginner, meaning no prior experience with Inventor is required.
You will start with a tour of the Inventor 2015 user interface, and then jump into learning about basic sketching. Adam will teach you how to sketch basic features, such as creating an extrusion, secondary features, and work features. This video tutorial will teach you how to sketch advanced features, use parameters and equations, and work with duplication tools. You will then move into the assembly environment, learning how to build an assembly from the parts you created, interact with the assembly, and create a presentation view of the assembly. Finally, you will cover basic view creation and dimensioning methods.
Once you have completed this computer based training course, you will have a comprehensive understanding of how to use the tools in Inventor 2015 to create your own modeling projects. Working files are included, allowing you to follow along with the author throughout the lessons.

Table of Contents

Autodesk Inventor 2015
  • Introduction To Autodesk Inventor 2015
  • About The Author
  • Getting Started
  • Feature Based Modelling
  • Parametric Features
  • Associative Files
  • Assembly Management
  • Model Documentation
  • User Interface
  • Model Manipulation
  • Inventor Project Files
  • Mouse And Selection Interaction
  • How To Access Your Working Files
Basic Sketching
  • Creating 2D Sketches
  • Creating Lines
  • Creating Circles And Arcs
  • Creating Rectangles And Polygons
  • Creating Slots
  • Creating Polygons And Ellipse
  • Creating Fillets And Chamfers
  • Sketch Duplication
  • Sketch Entity Types
  • Sketch Modification
  • Creating Valid Profiles
Sketch Constraints And Dimensions
  • Applying Geometric Constraints
  • Constraining Inference And Persistence
  • Working With Geometric Constraints
  • Creating Dimensional Constraints
  • Working With Dimensional Constraints
  • Guidelines For Successful Sketching
Basic Sketched Features
  • Creating An Extrusion
  • Creating A Revolve
  • Modifying Sketches And Features
  • Creating Secondary Features
  • Using Shared Sketches
Creating Work Features
  • Creating Work Planes
  • Creating A Work Axis
  • Creating Work Points
  • Working With Work Features
Pick And Place Features
  • Creating Fillets
  • Creating Chamfers
  • Creating Holes
  • Creating Threads
  • Creating Shells
Advanced Sketched Features
  • Creating Sweeps
  • Creating Lofts
  • Creating Coils
Modeling Information
  • Using Parameters And Equations
  • Part Model Information
Feature Duplication Tools
  • Creating Rectangular Patterns
  • Creating Circular Patterns
  • Creating Mirrored Features
  • Working With Duplication Tools
Assembly Design
  • Assembly Environment
  • Placing Components In An Assembly
  • Degrees Of Freedom In An Assembly
  • Assembly Constraints - Part 1
  • Assembly Constraints - Part 2
  • Quick Place And Assemble
  • Assembly Joints - Part 1
  • Assembly Joints - Part 2
  • Editing Constraints And Joints
  • Proper Constraining Techniques
  • Content Center Library
  • Patterning Components In An Assembly Environment
  • Assembly Mirror And Copy Components
Assembly In Place Editing And Creation
  • Editing A Component In Place
  • Creating A Component In Place
  • Working With Adaptivity
Interacting With An Assembly
  • Selecting Components
  • Component States
  • Creating Assembly Sections
  • Creating Design Views
  • Assembly Model Documentation
  • Interference Checking
Creating Exploded Assembly Views
  • The Presentation Environment
  • Exploding Your Assembly
  • Animating Your Exploded View
Basic View Creation
  • Model Documentation
  • Creating Base Views
  • Creating Projected Views
  • Creating Auxiliary Views
  • Creating Section Views
  • Creating Detail Views
  • Modifying Existing Drawing Views
  • View Manipulation
Dimensioning Methods
  • Dimension Types
  • Retrieving Model Dimensions
  • Drawing Based Dimensions
  • Creating Baseline Dimensions
  • Creating Ordinate Dimensions
  • Creating Chain Dimensions
  • Editing Dimensions
Annotation And Symbols
  • Hole, Thread And Chamfer Notes
  • Centermarks And Centerlines
  • Documenting Views With Symbols
  • Placing And Editing Leaders And Text
  • Examining General Tables And Hole Tables
  • Revision Tables And Tags
Bills Of Material And Parts Lists
  • Examining Bill Of Material
  • Editing The Bill Of Material
  • Creating A Parts List
  • Balloon Placement
Conclusion
  • Wrap-Up

About the Author

An Inventor user since 1999, course author Adam Cooper is a career mechanical engineer, designing primarily plastic installations in the automotive industry. He is also an accomplished trainer and a regular speaker at Autodesk University. He is an Autodesk Certified Instructor in Inventor and several other Autodesk programs.

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Inventor 2015 Training
Digital Edition with Adam Cooper
A Practical Inventor Training Course That Teaches Real World Skills10069Add to Cart Product 9696