MAXScript FundamentalsSet by Laszlo Sebo and Borislav Petrov features two DVDs that will introduce you to the powerful world of MAXScript. The series starts with DVD1, Variables, Macroscripts & Functions, with an introduction to the very fundamentals of scripting with concepts such as variables, unctions, and script flow with Laszlo. In the second DVD, MAXScript For The Masses, Bobo puts this new knowledge into action with hands on, real world practical examples that tackle many of the problems users will need to solve on a day to day basis.
This Set requires no previous scripting experience and has been designed to ease even complete novices into the wonderful world of MAXScript. However, a good working knowledge of 3ds Max is required to make the most of this series and so is best tackled by intermediate users.
This Bundle Includes:
DVD 1: Variables, Macroscripts, & Functions by Laszlo Sebo
MAXScript Fundamentals DVD 1 is the first in a series of MAXScript Fundamentals DVDs. In DVD 1, Laszlo will take you through the first principles of MAXScript, such as Variables, Properties, For Loops, Flow Control, making your code into a MacroScript for easier access on your toolbars, Functions, and how to make your own custom Functions from your own MAXScript code. DVD 1 is aimed at an intermediate 3ds Max user who wants to harness the power of MAXScript, or at those moving over to 3d Max from another platform that need to transfer their scripting skills. MAXScript will allow you to both to make your workflow easier via custom tools, and also to push beyond any limits placed on you by the systems GUI.
DVD 2: MAXScript for the Masses by Borislav Petrov
MAXScript Fundamentals DVD 2 is the second in a series of MAXScript Fundamentals DVDs. In DVD 2, Borislav “Bobo” Petrov continues the exploration of the wonderful world of MAXScript. In this DVD Bobo applies MAXScript to many real world tasks where doing things by hand would be slow and laborious, and brings the power of MAXScript on the masses of objects, lights, and materials found in a typical 3ds Max scene.
About MAXScript
MAXScript can be used in any stage of a pipeline. You can use it at the beginning to help with modeling, or during rigging to aid in making your setups more flexible and to automate the process. MAXScript can be used during scene layout to "paint" props such as rocks and flowers over a landscape and can be used in your Particle Flows to create effects that would otherwise be impossible.
MAXScript is a tool that no serious 3ds Max user should be without, as it opens up a world of power and flexibility and will give you the edge in almost any situation. In the MAXScript series, Laszlo Sebo and Borislav Petrov will teach you MAXScript from the very fundamentals all the way through to advanced techniques and beyond.
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