In Advanced MAXScript 1The Matrix Explained by Borislav Petrov, Borislav Petrov introduces the world of 3D math, or as he puts it “how the 3D world functions under the hood...”.
Advanced MAXScript 1The Matrix Explained by Borislav Petrov progresses through the theory and practical application of vector, trig, matrix and barycentric coordinate math. It will allow you to manipulate objects transforms, particles speed and motion, to easily align one object to another, and build on all of these topics to culminate in a fully scripted ray-tracing rendering system.
Advanced MAXScript 1The Matrix Explained by Borislav Petrov is an ideal introduction or refresher course for any Intermediate or Advanced scripter that wants to gain (or re-gain) control of 3D math skills within MAXScript and in doing so push their skills forward and take firm control of many areas of 3ds Max.
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