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1951
MODO 10.1v1
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1,709
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1,799
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Available in US & Canada
MPN 5142079
The Foundry Visionmongers LtdThe Foundry Visionmongers LtdMODO 10.1v1MODO 10.1v1Model. Animate. Render. Create at the speed of thought.51420795.061,709.00Novedge+1 (415) 848 9018

MODO 10.1v1

OverviewSpecsTrialsFloating Lic.UpgradesPluginsBundlesTraining
5615
Novedge Webinar
MODO for Design Ideation
Created February 10, 2016 by Henry Santos
This webinar will focus on a design exploration process in MODO 902. We will see concepts through different iterations using various tools and processes. We will examine a design study model of a house, furniture and a dog house (Barkitecture)
5584
Novedge Webinar
Architectural Design Ideation in MODO
Created December 16, 2015 by Henry Santos
This webinar will focus on a design exploration process in MODO 902. We will take concepts through different iterations using various tools and processes in MODO. We will be creating a virtual design study model of a house on an actual site.
5577
Product Review / White Paper
MODO Automotive Concept Workflows
Created November 18, 2015 by Kevin Ketchum
MODO for Automotive -Concept Design Speed Shape Workflows for Advanced Studios using powerful work spaces and non-linear workflows.
5573
Novedge Webinar
MODO for Automotive Rapid Concept Design Studios.
Created November 11, 2015 by Kevin Ketchum
MODO 901 has become an application capable of many things. In this presentation, we will show the power of the unique tools that will allow designers to create 3d models of concept designs, without the baggage of traditional modeling paradigms.
5545
Case Study
PLAYSTUDIOS + MODO + MARI = CaddySHAQ
Created October 9, 2015 by The Foundry
When Shaquille O’Neal, former NBA star and massive personality, approached PLAYSTUDIOS about games, the team moved quickly to bring these games to their consumers. After testing other solutions, including Maya, PLAYSTUDIOS chose MODO and MARI as the
5533
Tutorial / Training
Episode 1: Exploring the Principles of Animation with MODO
Created October 8, 2015 by The Foundry
MODO artist extraordinaire, Brian Vowles, introduces his training series, Exploring the Principles of Animation in MODO. It's awesome. It's free. Don't have MODO and want to follow along? Grab a trial: http://www.novedge.com/products/1951/tab/7
5542
Tutorial / Training
Episode 10: Exploring Animation Principles in MODO
Created October 8, 2015 by The Foundry
In this weeks episode of Exploring the Principles of Animation, Brian Vowles demonstrates Secondary-Action and Exaggeration.
5543
Tutorial / Training
Episode 11: Exploring Animation Principles in MODO
Created October 8, 2015 by The Foundry
In this weeks episode of Exploring the Principles of Animation, Brian Vowles explains the final two concepts 'Solid Drawing' and 'Appeal' and how these 2D principles relates to 3D.
5544
Tutorial / Training
Episode 12: Exploring Animation Principles in MODO
Created October 8, 2015 by The Foundry
In this final episode of Exploring the Principles of Animation, Brian Vowles tests your knowledge of the 12 principles by using them to animate Bolo jumping off a diving board. How well will you do?
5534
Tutorial / Training
Episode 2: Exploring the Principles of Animation in MODO
Created October 8, 2015 by The Foundry
In this episode, Brian Vowles takes us through the creation of the SUISHY BOX! It's rigging at it's finest. Well, maybe not but at least we end up with a simple and fun subject to animate.
5535
Tutorial / Training
Episode 3: Exploring the Principles of Animation in MODO
Created October 8, 2015 by The Foundry
Learn about squash and stretch by bouncing the Squishy Box! Join Brian Vowles as he walks you through the basics of keyframing in MODO.
5536
Tutorial / Training
Episode 4: Exploring the Principles of Animation with MODO
Created October 8, 2015 by The Foundry
Anticipation! Learn about ANTICIPATION! Join Brian Vowles as he walks you through the basics of actors, cool animation workflow and building anticipation of action in MODO.
5537
Tutorial / Training
Episode 5: Exploring the Principles of Animation with MODO
Created October 8, 2015 by The Foundry
Learn about follow through and overlapping! Join Brian Vowles as he builds upon his previous tutorial videos and explains follow through and overlapping actions in animation creating more believable layered motions using MODO 801.
5538
Tutorial / Training
Episode 6: Exploring the Principles of Animation in MODO
Created October 8, 2015 by The Foundry
In Episode 6 of Exploring the Principles of Animation in MODO with Brian Vowles we cover Pose to Pose and Straight Ahead methods of blocking and animating a project.
5539
Tutorial / Training
Episode 7: Exploring Animation Principles in MODO
Created October 8, 2015 by The Foundry
Join Brian Vowles as he builds upon his previous animation tutorial videos and further explains the Pose-to-Pose animation method using the Simple Guy rig included in the MODO content. Follow along as Simple Guy saves the world from sliding blocks!
5540
Tutorial / Training
Episode 8: Exploring Animation Principles in MODO
Created October 8, 2015 by The Foundry
In this weeks episode of Exploring the Principles of Animation, Brian Vowles demonstrates the Spacing Chart and In-Between tools using the Simple Guy character from earlier lessons, and explains the importance of Staging.
5541
Tutorial / Training
Episode 9: Exploring Animation Principles in MODO
Created October 8, 2015 by The Foundry
In this weeks episode of Exploring the Principles of Animation, Brian Vowles demonstrates the importance of Arcs, slow-in and slow-out easing *and* how the timing of a motion affects the perceived emotion in a given sequence.
5449
Tutorial / Training
01-Project Overview
Created August 12, 2015 by The Foundry
In this lesson we will go over the topics covered in this course as you begin to learn how you can add MODO to your Cinema 4D toolset.
5450
Tutorial / Training
02-Using the MODO interface
Created August 12, 2015 by The Foundry
In this lesson we will learn the conventions of the MODO interface and talk about how the different areas correspond to the familiar CINEMA 4D interface.
5451
Tutorial / Training
03-Navigation in MODO
Created August 12, 2015 by The Foundry
In this lesson we will learn to navigate around our 3D scenes, adjust input settings, and toggle our viewport configuration.
5452
Tutorial / Training
04-Working with mesh items and components
Created August 12, 2015 by The Foundry
In this lesson we will learn about MODO’s unique and flexible method for working with polygon geometry.
5453
Tutorial / Training
05-Using tools in MODO
Created August 12, 2015 by The Foundry
In this lesson we will learn MODO’s method for using tools and how we can combine tools together in the Tool Pipe.
5454
Tutorial / Training
06-Selection methods in MODO
Created August 12, 2015 by The Foundry
In this lesson we will learn tools and techniques for selecting items and various components.
5455
Tutorial / Training
07-Working with Action Centers and Falloffs
Created August 12, 2015 by The Foundry
In this lesson we will learn to use Action Centers to change the active pivot as we work, and to use Falloffs to affect models differently across their surfaces.
5456
Tutorial / Training
08-Adding materials and textures
Created August 12, 2015 by The Foundry
In this lesson we will learn to tag polygons with materials and to modify those materials using a layer-based approach in the Shader Tree.
5457
Tutorial / Training
09-Rendering in MODO
Created August 12, 2015 by The Foundry
In this lesson we will learn to render images in MODO and how we can modify our render properties.
5458
Tutorial / Training
10-Using the Preview Viewport
Created August 12, 2015 by The Foundry
In this lesson we will learn to use the progressive rendering in the Preview Viewport to visualize changes to our scenes very quickly.
5459
Tutorial / Training
11-Animating in MODO
Created August 12, 2015 by The Foundry
In this lesson we will learn to add and manipulate key frames, use the animation controls, and edit animation in the Graph Editor.
5460
Tutorial / Training
12-Transferring files
Created August 12, 2015 by The Foundry
In this lesson we will learn about the different file types that are common between CINEMA 4D and MODO and talk about some of the issues that can come up when transferring files.
5445
Novedge Webinar
Modo 901 exciting new features
Created August 5, 2015 by John Bavaresco
John Bavaresco will be highlighting some of MODO 901`s new and enhanced modelling tools as well as improved sculpting features. He will also give a demonstration on Modo`s phenomenal Retopology tools and Mesh fusion, an incredible, live Boolean tool,
5496
Product Review / White Paper
MODO 901 Live: Features demo
Created June 30, 2015 by The Foundry
Check out some of the many new and enhanced features in MODO 901!
5354
Novedge Webinar
Novedge Webinar #133: MODO for Product Design and Design Visualization
Created October 8, 2014 by Andy Brown
MODO 801 has become an application capable of many things. Its underlying architecture allows its tools to be used in an almost unlimited number of ways. This isn`t surprising, as any modern VFX pipeline requires software that is versatile. This vers
5136
Novedge Webinar
Novedge Webinar #114: New Design, Asset Creation and Animation Tools in Modo 801
Created May 14, 2014 by Greg Brown
MODO 801 is the latest release of The Foundry's award winning 3D animation and asset creation software. Whether you work in design, VFX or games, 801 contains features that will let you do more, faster. The webinar is free and lasts about about 1
4990
Novedge Webinar
Novedge Webinar #97: The Foundry's MODO for Design Exploration with Greg Brown
Created December 18, 2013 by Greg Brown
A 3D sketchbook is where your ideas can thrive. Come see how modo 701 compliments other CAD tools allowing you to experiment with design ideas without worrying about underlying surface structures. Learn how modo 701 can enable more exploration of des
4915
Tutorial / Training
Basic Modeling Tools - MODO for Design Ideation
Created August 7, 2013 by The Foundry
MODO provides a modeling experience that is fast and intuitive, and one that encourages experimentation. It's a 3D sketchbook where your ideas can thrive. This is made possible buy the flexible material of the polygon, a material that can be easily e
4917
Tutorial / Training
Applying Decals - MODO for Design Ideation
Created August 6, 2013 by The Foundry
MODO's powerful UV'ing toolset, a toolset that is well proven in the both the games and entertainment industries, allows you to quickly and accurately apply textures and decals to aspects of you model. Its high level of integration into both the mode
4918
Tutorial / Training
Exporting - MODO for Design Ideation
Created August 6, 2013 by The Foundry
As well as common export formats the ability to export Subdivision Surfaces to your CAD application gives you the best of both worlds. You can now compliment the powerful boolean and filleting tools of your CAD application with the fast, and intuitiv
4916
Tutorial / Training
Sculpting - MODO for Design Ideation
Created August 6, 2013 by The Foundry
Sculpting allows you to experiment with design ideas without worrying about the underlying polygonal structure of an object. This allows you to make decisions about a design quickly. Ideas can then be exported for use in other areas of the design pip
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