Entertainment Creation Suite Standard 2014Maya Edition offers powerful 3D modeling and animation tools for increased productivity, creativity, and flexibility—at a significant cost saving.
With support for Autodesk FBX 2012 asset exchange technology, artists can enjoy collaborative, iterative workflows, and reduce the need to rework data.
Comprehensive 3D toolsets—With Maya you can access industry-leading, production-proven software for 3D modeling, animation, effects, rendering, and composting.
Intuitive digital sculpting and painting—Easily create highly detailed organic models, using the intuitive sculpting, texturing, and painting toolsets of Mudbox software.
Powerful real-time animation—Increase overall animation output and explore real-time animation for pre-visualization and virtual movie-making, with the interactive 3D engine and advanced 3D character animation capabilities of MotionBuilder software.
High-quality baking—Easily create global illumination for your next-generation game levels and then bake into texture maps, vertex maps, or point clouds with the Turtle for Maya plug-in (available only for the Entertainment Creation Suite Standard 2014Maya Edition and Entertainment Creation Suite Premium 2013 -- Maya Edition editions that include Maya).
Single-step interoperability—Maximize your creative potential and optimize your productivity with new single-step interoperability workflows and more consistent user interfaces in these 2012 releases.
Get the greatest return on your software investment, faster, by building your knowledge in the areas you need the most at an Autodesk Authorized Training Center (ATC). To find an Authorized Training Center in your area please check our list.
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