Combining an intuitive user interface with a suite of high-performance, creative tools, Mudbox 2014Floating License digital sculpting and texture painting software offers 3D modeling professionals the ability to quickly and easily create highly detailed organic and inorganic 3D assets. Mudbox 2014Floating License allows new and experienced users to quickly create, sculpt, and digital paint with ease and control.
Mudbox 2014Floating License is an advanced, high-resolution, brush-based 3D modeling software built on a unique sculpting paradigm. This production-proven digital modeler has been designed from the ground up to address the needs of professional modelers working in the film, game development, design, and visualization industries.
Overview
Productivity at Your Fingertips
The creativity-enhancing Mudbox feature set is easily accessible to traditional sculptors and to both new and experienced digital artists, enabling users to become productive in hours rather than weeks. Digital sculpting tools mimic the behavior of their real-world counterparts: if you can pinch clay, you can use the tools in Mudbox.
Sculpting Paradigm
Sculpt 3D models quickly and precisely using fast, high-quality brushes and sculpting tools. Choose from an extensive list of intelligently designed default brushes or quickly tailor them for custom behavior and performance. Sculpt symmetrically on asymmetrical 3D models and quickly add high-quality detail with support for mesh displacement.
Multi-resolution Mesh Editing
With Mudbox 2014Floating License, you can subdivide a mesh, when you want, where you want, and to what degree you want: advanced subdivision technology gives you the ultimate in polygon mesh control. Plus, innovative streaming technology helps you work quickly and efficiently on even the largest, most face-intensive 3D models and scenes.
Texture Baking
With its fast, high-quality texture baking capabilities, Mudbox solves one of the most common bottlenecks in game and film production pipelines: baking of normal and displacement maps. Bake high-quality normal and displacement maps between multiple arbitrary meshes: detail can be baked in 8-, 16-, and 32-bit maps.
3D Layers
Store different detail passes, libraries of morph targets, and more on multiple layers using the efficient Mudbox layer workflow. 3D layers can be blended, masked, erased, mirrored, and merged, just like layers in a 2D image-editing package. An intelligent, familiar layer user interface helps you quickly duplicate, merge, flatten, group, and reorder layers.
Key Features and Benefits
User Interface
Become productive quickly with the intuitive Mudbox user interface.
For traditional artists with no previous 3D experience, tools that closely mimic the behavior of their real-world counterparts are quickly understood and easily adopted.
Work with tools such as brushes, stamps, and stencils to quickly sculpt and create lifelike textures.
Use the Layer editor to organize your work.
Maximize your workspace by hiding UI elements and using standard hotkeys to manipulate the camera.
Cameras
Mudbox features innovative, accelerated camera manipulation, for excellent interactive performance with even the densest meshes.
Use multiple real-time cameras within a scene, including true perspective and orthographic cameras.
Bookmark your camera positions.
Model using reference images: each camera has its own image plane.
Use Smart Focus to position the camera based on the cursor position and brush size.
Manipulate your camera with trackball-style controls.
Use the same keyboard shortcuts for Mudbox cameras as those that are used for cameras in Autodesk Maya software.
Display
Work interactively in an environment in which high-res 3D models retain their subtlety, realism, and detail.
Apply one or more image maps to any object, independent of the other objects in the scene.
Use smooth shading mode to get a display more representative of the limit surface.
Interactively view multiple texture channels (including bump and reflection) at the same time.
Interactively view multiple maps and multiple materials in the scene.
Work in real time with models that properly display advanced lighting (including HDRI-based lighting) and shadows.
Incorporate advanced display options into your presentation, including ambient occlusion, depth of field, and tone mapping.
Sculpt Layers
Store different detail passes, design directions, libraries of morph targets, and more on multiple layers.
Mirror or flip the detail stored in one or more layers.
Quickly duplicate, merge, flatten, and reorder layers.
Precisely blend layers using interactive multiplier sliders and layer masks.
Use layers to store libraries of morph targets.
Advanced Digital Sculpting
High-quality brushes, stencils, and curves let you quickly “sculpt” your geometry into the 3D model you envision.
3D Brushes
Use intelligently designed default brushes or quickly tailor them for custom behavior and performance.
Sculpt brush—enables you to create complex forms with great control.
Flatten brush—enables you to quickly create planes and wipe away detail.
Wax brush—enables you to easily fill in areas.
Accurately shape your brush tips with falloff curves and stamps. A sharp falloff curve will cut an accurate, sharp stroke into the geometry with no soft stroke profiles.
Workflow
Sculpt both sides of topologically symmetrical models simultaneously—even when they are in an asymmetrical pose—with the powerful tangent space mirroring functionality.
Use curves as guides for brush strokes.
Use image stamps to quickly brush (in 3D) a detailed texture directly into your mesh.
Quickly add high-quality detail through mesh displacement. Use 8-, 16-, or 32-bit images to displace your mesh; Mudbox even supports displacement using multiple maps at one time.
Texture Painting and Assignment
Quickly and easily paint multiple diffuse, specular, reflection, and bump textures across multiple high-resolution maps on your 3D models.
Apply detail precisely where required, regardless of UV distortion or surface complexity. In the Mudbox 3D Paint mode, the brush position relative to the model is calculated in true world space; paint is projected tangent to the model. 3D painting is integrated with the familiar stamps and stencils workflow.
Selectively paint reference images onto the model from a particular viewpoint. Using the new Projection brush, you can project paint onto the model from screen space.
Paint hero characters with ease: Mudbox supports the painting of multiple maps on multiple meshes.
Paint both sides of your model simultaneously with the familiar symmetry workflow.
Paint and display a different texture for each UV square unit tile.
Use the intuitive layer editor to easily manage multiple paint layers. You can select, blend, and organize several images for each texture channel.
Texture Baking
With its robust texture baking capabilities, Mudbox solves one of the most common bottlenecks in production pipelines: baking of normal and displacement maps.
Bake high-quality normal and displacement maps between multiple arbitrary meshes. Detail can be baked into 8-, 16-, and 32-bit maps.
Generate smooth, high-quality maps using extraction options designed to address issues related to poly faceting by extracting between the limit surfaces of the given meshes.
Displace your meshes using multiple floating point maps.
Bake normal maps that are compatible with Autodesk Maya and Autodesk 3ds Max software.
General Workflow
Mudbox performance is renowned, with tools organized in a familiar, intuitive manner.
Work in real time even on 3D models that are fully subdivided into tens of millions of high-quality polygons.
Manipulate the camera using conventional camera controls—to maximize your workspace and reduce “back and forth” workflows.
Streamline your workflow through tools such as the Hover Pick functionality and hotkeys.
Use asymmetrical mirroring to streamline the process of working on posed or asymmetrical models.
Work on one mesh in the context of others: Mudbox supports multiple meshes within the scene.
Use the built-in image browser—with full support for 8-, 16-, and 32-bit images—to view reference images and quickly assign them to stamps, stencils, or camera image planes.
Connectivity and Integration
Mudbox interoperates well with Autodesk Maya and Autodesk 3ds Max, as well as with other 3D software applications, making it a natural choice for experienced artists.
Software Integration
Autodesk Mudbox provides enhanced interoperability with Autodesk Maya and Autodesk 3ds Max through improved matching of Maya and 3ds Max normal and displacement maps. Additionally, Mudbox employs, by default, the same keyboard shortcuts as Autodesk Maya for camera manipulation.
Get the greatest return on your software investment, faster, by building your knowledge in the areas you need the most at an Autodesk Authorized Training Center (ATC). To find an Authorized Training Center in your area please check our list.
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Price Information
Novedge is currently offering Mudbox 2014 — Floating License — Digital version for only $959. Purchasing from Novedge you save $36 (3.62%) on the original retail price (MSRP) of $995.
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Shipping Information
Mudbox 2014 -- Floating License -- Digital version will be Digitally Delivered. Within 1 or 2 working days from your purchase you will receive an e-mail from Novedge with instructions on how to download it and to enable it on your computer. The digital delivery of software products is very convenient: it is free and you will not have to wait for the physical shipping.