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Contours for Maya

Create high-quality wire frame renderings of both smoothed polygonal meshes and NURBS geometry!

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Product Description

Contours for MayaCreating high-quality wire frame renderings of both, smoothed polygonal meshes and NURBS geometry, is finally possible using Mental Ray for Maya and the ticket01's Contours for Maya plug-in and its accompanying shaders. With its easy setup you're just a few clicks away from creating the most beautiful wire frame renderings done ever.
The shader supports trimmed NURBS surfaces. Also the span count can be overridden to create more isolines in U and V direction without changing the object itself. Contours for Maya allows for simple contour shading as well as using it in conjunction with every other more complex contour shader, e.g. contour_shader_depthfade, mental ray offers.
Contours for Maya is the only shader available that allows you to render high-quality wire frame images of polygonal meshes created with Maya's Smooth Mesh Preview that totally resemble the viewport preview.
Contours for Maya for Mental Ray for Maya works within Maya and in batch rendering.
Contours for Maya is the successor of CoNtoURBS and can be used with a valid CoNtoURBS license.

Installation Requirements

In order to work properly, your copy of Contours for Maya requires:
Runs on WindowsRuns on MacRuns on LinuxDigital delivery
Autodesk
Maya 2014
Digital Version
Begin your journey into the world of 3D graphics and animation$3,519More Info Add to Cart

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Price Information

Novedge is currently offering Contours for Maya for only $37. Purchasing from Novedge you save $1.75 (4.52%) on the original retail price (MSRP) of $38.75.

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Contours for Maya will be Digitally Delivered. Within 1 or 2 working days from your purchase you will receive an e-mail from Novedge with instructions on how to download it and to enable it on your computer. The digital delivery of software products is very convenient: it is free and you will not have to wait for the physical shipping.
 
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